I worked on this project during my time at Hobs 3D for the client Thales, creating a VR game called "Beat the Hackers". I worked on this project with 3 other real-time artists refining the creative direction of the scenes, modelling, UVing, creating textures, creating the Unreal Engine scene, setting up materials and lighting the scene.
Please note these images are confidential and should not be shared.